Why does everyone hate heimerdinger




















He's very slippery almost all the time. He hits you, but you can't always hit back. This is why players hate Teemo. I guess what he meant was "What about playing as Morgana top but not necessarily against Teemo? Although Morgana can be really strong with AP items, unless your team's support takes a juggernaut or splitpusher your lategame will be heavily influenced by the lack of it, making contesting and fighting extremely hard.

Everyone hates teemo because of the way he is played and who plays him. Punishes us hard early game and isn't very easy to kill.

Also difficult to gank. Build an early spectre's cowl in this lane and farm. Mordekaiser can be more useful in team fights so be patient. Heimer builds early zhonya's so he can also be tricky to kill inside of our R. Punish him before he finishes zhonya's post 6.

Just play passive and try to farm under tower safely. He will try and establish lane dominance early.

This is perfect since you usually freeze your waves in front of tower anyway. Your Q can be used at a range to take out his turrets, and your E can launch them out of positioning. Once you get a stun on him, you can finish him off easily. Respect his burst, it is more powerful than you think. Let his turrets station wherever he wants, just don't interfere. Try to take the turrets if you can, but if he is nearby it is not worth the risk.

Allow his minions to shove into your tower and farm like that. Pray for jungler gank. However, prioritize dodging his stun with E rather than positioning your Q with it. Aatrox, "The World Ender". You'll be under your turret for the first 15 Minutes of the game making you Question why even bother with this Game? Take shield and play safe till mega Gnar. Mega Gnar will kill him at lvl 6 and you can kill his turrets with your Qs.

I stay back and poke the turrets before killing him. S11 Gnar Guide by a1a7s45 Gnar Player. Try to avoid poke and stay healthy. When asking for ganks, try to clear his turrets and minions as they will do a lot of damage.

Better to just let him push and wait for your JG or level 6 and Stridebraker. His missiles are relatively easy to dodge unless he aims the skill shot to be widespread. His turrets are annoying, but in all-ins, you can use that against him by stunning him into them. If he tries to throw a stun bomb at you use your ult to dodge the CC. Rush Mercury Treads into Stridebreaker, and then get Force of Nature second item, you will need the pasive.

He won't be able to beat you after that till late game. He can 1v2 you and your jungler if he has ult so ping your jungler away! You can kill his turrets with autos when safe to but he recharges them quickly so it's hard to get a good window to trade, just play defensively. When you want to all in him bait him into throwing E then flash on him. Destroy his turrets as soon as possible.

Avoid the stun. You wont get ganked. Great matchup. Just let him push and free farm under tower. If he gets too aggressive, let your jungle path bot and gank. He'll most likely keep you pushed into tower so just try to farm as best as you can and avoid walking up to the wave near his turrets as he deals a lot more damage than expected.

Second wind, early boots and health are all very good into this matchup. That way you can kill him in one rotation of abilities. If he flashes I'd take the flash, let your jungler know and don't be greedy. He will most likely keep you pushed under your tower, ask for a gank or just play safe and cs as best as possible. You cannot fight him in his turrets as they fuck you, so always play back and wait for him to push past them.

Tryndamere guide with runes, builds plus matchups by Womsky Diamond Tryndamere Player. If you land your E at level 2 it is a guaranteed flash or kill from him depending on how hard you chunk him.

You can be extremely aggressive against him just make sure to be aware of ganks. Avoid his combo and you are golden in all ins. You just sit under tower and hope you flip the better team. Don't really have any useful tips for this match up other than don't try to trade with him ever. Use tornado to destroy Heimerdinger's turrets. You are able to windwall his abilities. Save your shield for when he ults as that is when he bursts his hardest.

Do not walk into turret nest for any reason. Outdated by AmericanNut Pantheon Player. Its Heimer. Spam pots and q lane and never engage.

Keep your jungler away from your lane. You can freeze easily with how much damage his turrets do. Stay healthy, and recall if you are low. W can stop his stunning bomb and rocket barrage. Just stay safe, disguise yourself as a farmer, and wait until your jungle come to help you or wait until you can move out of your lane.

Farm as best as you can, get some lifesteal and magic resist. If you can't deal with his turrets they will kill trade. Just make sure you survive until level 6. Give up CS, conserve HP, and try to passively exist in your lane. On the bright side, your ultimate changes the entire dynamic. So look to Ult him either AS he throws out his stun grenade, or as he puts down his super turret with his ultimate. He is a poke machine with tons of CC and burst potential.

Stay out of his way pre-level 6. Freeze the wave in front of your tower and let him push. Safely CS and when you have your ultimate, use Ghost, E , ult him and make him pay for all the pain he has caused.

His turrets won't be there in your Death Realm to save his mustache. Other than that, play it safe and do not feed him. Respect his burst potential. Build Doran's Shield. Keep the rest of your normal build and buy Sorcerer's Shoes. Just try your best to kill his turrets and bait his abilities to make him run out of mana. AD Neeko on other hand has a small window to kill him if you dodge his E.

To also mention he outscales you by a lot, so just dodge or ban this guy. How to stay in Iron by not normal Jhin Player. Respect his turrets' damage though. Play defensive and ask your jungler for ganks. Take down his turrets whenever you can as it will be near impossible to survive in places where he has many of them. Don't take too much poke! He has great burst potential when you least expect it and his playstyle will soon have you tilted if you aren't careful. Don't take Doran's Blade into this matchup unless you want to lose the lane.

Freeze the minion wave just before your tower range and farm safely. Allow him to play aggressive and when he overcommits punish him for it. Heimerdinger has everything he needs to counter you; poke, a stun to stop your initiations, high burst damage, decent health and range.

I would say to definitely ban him, but his play rate is so low that its not practical. If you are matched up against a Heimerdinger its best to dodge. A five minute wait is better than the worst 15 minute forfeit game in your life.

Gwen guide for beginers most info are in the notes by nichovsky Gwen Player. Kill his turrets and don't let yourself be hit by his stun. Ask for ganks since he is very vulnerable, and easy to kill in a 2v1.

After 6 it becomes a bit harder, just make him to waste his ult and you'll be fine. You want to make sure you hit his turrets twice then the poison will take care of the rest.

You can also throw your shrooms on your turrets if they are close enough to each other and get them all. Fear the Undead Giant!!! No seriously you'll have a very hard time at stacking since he can kill you under your own tower. You must manage to survive the lane until you got spirit visage, mercury's and of course sheen to fight him of, but until then you're basically fucked without your jungler. Same flaws as top lane heimer, just very annoying and campy.

You can rush Mercury's Treads if it makes sence for the enemy team or Hexdrinker. Laning against this fella is just a pain. You gotta keep destroying his turrets and try to stay healthy. You need MR. You need to never get hit by his stun grenade. You need to destroy his turrets immediately before he can create a formation with them.

Be careful of him setting up his ult turret and then using Zhonya's. He helps you to waveclear, so look to constantly shove and roam with your jungler. Simply can not touch him. If he gets close to Tower however you can run him down with Ghost because your Damage is far greater than his. Just be sure to not let his Stun Grenade hit you at his turrets because he will then be able to finish you off.

His turrets can follow him to the realm of death, and if he already used his stun its pretty much over for him. Run riftmaker to help with the poke. He hurts a lot but if you don't tank abilities you can just sit behind minions and wait out the rocket attacks. Just avoid him till pre 6. And build MR and go Dorans Shield. Dodge everything you can but the best case scenario is to proxy.

There are too many instances where you will need your E and it is very easy for them to force you to use it. Most likely you will get stuck trying to farm with your long range Q because if he stuns you when you try to last hit CS then his turrets will kill you Take MR runes and take a Doran's Shield with you.

Heimer is a lane bully and can push lanes really fast with his turrets. Although they look small they make this matchup dangerous. Never try to hit Heimer with your W unless you have already landed your Q or a E on him. I say this because your W will always try to hit his turrets rather than him because they are closer to you. That is your best bet at securing a kill in this matchup. If you see that she rushes Zhonyas that will make this matchup really tough because he will just Zhonya and let his turrets do the work for him.

If your E is up again time it right so that you can hit him with it as soon as his hourlglass is over. Other than that you scale over Heimer extremely. Righteous Glory later in the game could also help if he is being obnoxious. You can dive Heimerdinger only if you have a vast speed advantage at level 6.

If the lane is pushed, you can fling him towards the enemy side of the map, away from his turrets. Ex-Dia Riven Top Agro Lissandra top lane S11 by ineptpineapple Lissandra Player. Be cautious or dodge. Kennenenenen Patch We do not win many trades against Heimerdinger unless he doesn't have turrets or Hourglass. You can one shot turrets with sheen so that's just free gold for you. Hes too short range to fight you without his turrets.

I'd buy 3x Rejuv Beads as you can keep one and buy adaptive helm later. If the grenade hit you just back off as he will surely outdamage you. If he catches you with a stun, you die after level 6. Try to kill his turrets while dodging his E and W before going in or bait out his ultimate for a gank so he can't 2v1 you and your jungler. Pretty annoying laning phase but you outdamage him with your combo. Yuumi is not in said majority.

Build a Stinger early to destroy his turrets faster, because he can otherwise keep you at a distance for the entire game. There are several phases to the lane to ensure he doesn't take over which can be done pretty easily if managed correctly. Removing his turrets upon placement is crucial as he has a small delay between placing each new turret this being your time to full combo him.

Once he hits level 6, there's always the threat of him double-casting which is why at this point you should start playing more defensively for items.

Finally, when he hits Zhonyas it becomes incredibly dangerous to try and solo kill him but he will more often then not be pinned to one lane which means you can then translate your lead into more map impact. If you do go against him, though, the rule is you win fights outside of turret range, he wins them inside.

Gnar will kill them all! He can just stun you and let his turrets do all the work for him. Play safe, take Doran's shield and take all the cs you can. Only engage if you have your jungler with you. But be careful, as he can still deal with both of you. Your W can block his turrets shots. Try to stay healthy, dodge his skills and farm as much as you can safely, you become more impacful than him later in the game with your ultimate. You gotta deep proxy behind the second tower and prepare to get blasted in the ass if he catches you.

He's a very naughty yordle. Heimer is good until he has mana and can use Zhyonia. Save W for his stun and stay safe. In depth Irelia guide by Frostyfps Irelia Player. Also go hex drinker rush. He'll be constantly pushing the wave, so ask your jungler for a gank. Try your best to not fight in his turrets, as their damage starts to ramp up as you get closer to level 6.

In teamfights, do not fight in his cannons; make sure to clear them. You do not want to get caught by his stun grenade. In this lane he will always permapush since his torrets will automatically autoattack you, but you have to play it safe enough to not get poked, once the wave starts pushing back you can kill the torrets with your minion wave and then look to waste his mana like that. Fleet in this lane is really good but if you feel confident you can try to go for Spellbook.

Look to setup a splitpush situation where he has to match you and look to all in him when he hasn't placed his torrets yet, the torrets are his main source of damage, without them he is super squishy. Remember you can stack his torrets with Q.

Shroom his turrets. Dont get hit by his E, then you will die very quickly. D1 OTP. Dorans shield start. Head to lane at the very start of the game and make sure heimer doesnt set up his turrets in lane, and also make sure he doesnt cheese your jungle buff level 1 either. Merc treads can help in this matchup or you can take tenacity on your runes If you are able to consistently take out heimer's turrets in the early game and not allow him to have 3 up at one time you can outsustain heimer's auto's and get very good early pressure on him.

If you let him get his turrets down then he will be able to pressure you and shove you under turret and deny you CS. Post 6 you can look for allins on heimer however you need full fury and close to full hp to look for it, also you need to take out heimer's turrets before going after him or else he will burst you very quickly and kite around his turrets while you are ulting.

Once you get about items you can start beating heimer even when he has full turrets and cooldowns ready, still a good idea to take out his turrets early though so he doesnt have the burst of damage for after your ulti is over.

In the mid-late game split push, if you don't think you can dive heimer then look to push him in and use your superior mobility to outrotate him on the map and potentially flank his team while he is holding the wave.

Put on your dancing shoes and bait his abilities for the entire laning phase, some people hate this matchup but I personally find it fun as they usually constantly miss their abilities and slowly lose control of the lane. He'll push the lane, focus on farming and punish positioning. Be careful when he isn't around, push your wave. You won't enjoy this matchup. Take MR. Destroy his Q with your AOE abilities while simultaneously clearing the wave.

This will help you match his pushing power and will keep you even in the lane. Mundo Player. Just Farm up no reason to fight him without jungler. Use his turrets as mobility against him. He will poke you a bit but it won't be enough to force you out of lane, especially if you can keep the pressure up on him. You should always have lane priority in this matchup. Outscales you. Take Fleet or Conq Depends on team comp. Bon courage, et reste forte!

Without his turrets he lacks any damage to kill you throughout the game. He will control the wave, you will do the same. Farm out of his range and poke with your Mists and "E" as much as possible.

Do not engage on him unless you are confident you can take him down. This matchup is just straight up horrible. Heimer has great poke, high damage, and lane control with his turrets. Even with this build, he will still deny you so much gold and exp. If he poke you down, he can tower dive with his jungler. Maybe ask your mid to lane swap at the beginning if they are ok with it. Every Heim will push but it's incredibly important to bear in mind that 1.

He'll be fast, 2. He can stun and kill you if you're not careful, and 3. Your jungler will almost always F it up and feed him. Tell your jungler to not gank. I call it "The Curse of the Donger". With that being said, Heim takes practice to beat, but once you nail it down, he's super easy.

Luckily for you, it's likely you'll never even have to fight this matchup. If you ever see him just dodge. He's probably the one matchup I always recommend dodging on. Just don't walk into his stuff and he's a chill lane, that you just need to counterpush. If you take some damage he can W you but you can take the damage. This of course, cost you some damage and you won't be able to bring him away from his Tower since you used your W on his turret.

But when you got close to him, you will destroy him from a full combo. The only reason why I do not put heimerdinger up in "Extreme" is because you are way better than him later in the game.

However, laning phase is a nightmare. Buy doran's shield or corrupting potion and stay under turret, farm the best you can and do not try anything risky. Sometimes it might sound like you have a nice opening to engange him but trust me: You don't.

Also, there are very few junglers that can help you, most often than not heimer will just kill you and your jungler, however, there are a few mid laners that might: If your mid laner is ahead and has burst - talon, fizz, diana - you can ask them for some help, be aware that heimer might kill both of you and if your mid laner denies to help you that's a very wise choice. Stay calm, you scale better. He will basically try to either turtle with his turrets or push like a maniac and keep you under your own turret, which is bad because you need bushes to have any pressure on him, and if he gets to scale he can be terrifying.

Lane is fairly even otherwise, he is very squishy early and if you get a lead on him he either rushes Zhonyas or keeps dying without jungler assistance, both of which will set him back significantly.

At level 6 his ult will make directly jumping into him a really bad idea unless you are already ahead, so try playing carefully around it and don't be afraid to ask for jungle assistance to secure the lead. All in all, manageable lane where you can just crush the game if you get ahead and just farm if you are behind. Ignite is good for early game pressure, specially since he is squishy. Rengar Mains Community Guide ft. Just a patience matchup. Stay strong in your mental and wreck his buildings.

Riven is counter to next adc buffs by Rivenetto Riven Player. Try and destory turrets with ranged autos if possible. Punishes you for missing hook. Shen, the King of Top Lane [ Ask god for forgiveness by stratixx Teemo Player. Heimer doesn't have kill pressure on you unless you engage him in his turrets and you can sustain through his poke using Fleet Footwork.

Try and shove your minion wave and roam into the enemy jungle or down to midlane. If you get a lead you can kill him in about 4 charged auto's once you have Stormrazor and Rapid Firecannon so if you do get a lead make sure you push it. Late game you can 1v1 him and most likely kill him before he really gets chance to do anything else.

You just got Urgotted to make you feel like star guardian by Blakespeare Urgot Player. Pre six he's very difficult to fight. But when you use death realm his turrets don't follow him into the death realm giving you a free kill even if he stopwatch's or uses hourglass. U sir are wrong, so wrong. User Info: OwlRammer. User Info: Exilious. More topics from this board Which adc do you hate playing against more? Tech Support 1 Answer Main menu screen to big?

Side Quest 1 Answer How long does it take for riot to see support ticket? General 3 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? The only time he ever DOES anything is when the enemy team is stupid enough to walk into a bush where he has turrets set up.

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